I have a basic tween thing that is supposed to rotate a door model, but it doesn't do anything in it's current state.
It is not just the axis I am rotating it on, no axis seem to make a difference
The script:
local door = script.Parent
local clickDetector = door.Main.ClickDetector
local tweenService = game:GetService("TweenService")
local primaryPart = door.PrimaryPart
--tween stuff
clickDetector.MouseClick:Connect(function()
local goal = {}
goal.CFrame = CFrame.Angles(primaryPart.Orientation.X, primaryPart.Orientation.Y + 90, primaryPart.Orientation.Z)
local t = TweenInfo.new(1)
local tween = tweenService:Create(primaryPart, t, goal)
tween:Play()
tween.Completed:Wait()
end)
