Hello everyone, this is CatNinja4893 from Dark_Kat Studios again and I came across a problem while developing. I want to know how to make an NPC's vehicle moving. Not like a:
game.Workspace.MovingCar.Position = 1,2,3
or however you do that... But I want a script where it looks like a car is driving. I was thinking:
local MovingCar = game.Workspace.MovingCar
MovingCar.Position = 1,2,3 MovingCar.Position = 1,2.1,3 MovingCar.Position = 1,2.2,3
Well... you get it. But that would be very jerky all over the screen and it isn't exactly efficient. So if anyone knows how to do this, please answer my question. Thank you guys so much!
-CatNinja4893

3 comments
i know this idea sounds bizzare but it may work, try putting a body gyro in the wheel and try doing 3 to turn right and then do -3 to turn left maybe?
on the x vector
oh that might work... I think I know what you mean...