How would I make a script where after touching a block (lets say 10 times) will turn on?
COMMUNITY QUESTION
How to make light turn on after a number of touches?
3 answers
add a script to your light part (not the pointlight itself), and then type this in the script
script.Parent.Parent.PointLight.Enabled = false
local touched = 0
script.Parent.Touched:Connect(function(player)
touched = touched + 1
if touched < 10 then
else
script.Parent.Parent.(LightName).Enabled = true
end
end)
See if this works! If it doesn't, tell me.
Thanks for the reply! I've figured it out. Originally I had the second conditional statement outside of the function, but once I put it inside it worked.
local timesTouched = 0
script.Parent.PointLight.Enabled = false
script.Parent.Touched:Connect(function(hit)
if game.Players:GetPlayerFromCharacter(hit.Parent) then
timesTouched = timesTouched + 1
if timesTouched >= 10 then
script.Parent.PointLight.Enabled = true
end
end
end)
If there is anything I can do to make this better please let me know as I am pretty new to scripting!
Simple enough.. I think I got it right.
local part = --your part
touchend = 0
function TurnLightOn()
--add a script that turns the light on idk
end
function onPartTouched(otherPart)
touchend = touchend + 1
end
if touchend >= 9 then
TurnLightOn()
end
part.Touched:Connect(onPartTouched)
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1 comment
wait no, lemme fix this