Hey I am making SCP 173 and i am trying to connect from client to server using RemoteEvent(i havent use remoteevent before so i tried to make remoteevent) and heres the script on StarterCharacterScript:
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local npc = workspace.NPC
local character = game.Players.LocalPlayer.Character
local remoteEvent = ReplicatedStorage:WaitForChild("see")
RunService.RenderStepped:Connect(function()
local npcToCharacter = npc.Head.CFrame.LookVector
local npcLook = (character.Head.Position - npc.Head.Position).Unit
local dotProduct = npcToCharacter:Dot(npcLook)
print(dotProduct)
if dotProduct > .5 then
workspace.Baseplate.BrickColor = BrickColor.new("Black")
remoteEvent:FireServer()
print("sees")
else
workspace.Baseplate.BrickColor = BrickColor.new("Baby blue")
end
end)
script is from https://www.youtube.com/watch?v=BUwAcW_18Ws and i modified it to be more like SCP 173 i am trying to connect from client to server using remote event on the replicatedstorage so heres the second script(ServerScriptService):
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage:WaitForChild("see")
game.Workspace.NPC.Follow.Disabled = false
remoteEvent.OnServerEvent:Connect()
i am trying to connect from client to server and the output said 2 errors: 1.attempt to call nil a value 2.Attempt to connect failed:Passed value is not a function

1 comment
ayo dude u cool bro thanks