I have never really made a main menu before, so this is kind of new to me
Anyway, I'm trying to make a main menu and it works fine, except that when I actually get into the game it looks much darker and much more contrasted than it should.
The script that manages the menu is here:
--service getting
ws = game:GetService("Workspace")
--other vars
local player = game.Players.LocalPlayer
local character = player.CharacterAdded
local Mouse = player:GetMouse()
local camera = ws.CurrentCamera
local defaultCFrame = camera.CFrame
local view = 150
local blur = game.Lighting.Blur
local colorCorrection = game.Lighting.black1
--everything else
blur.Size = 24
colorCorrection.Enabled = false
function updateCamera()
camera.CFrame = ws.mainMenu.menuCamera.CFrame
end
game:GetService("RunService").RenderStepped:Connect(updateCamera)
script.Parent.Frame.playButton.MouseButton1Click:Connect(function()
wait(0.2)
blur.Size = 0
camera.CameraType = Enum.CameraType.Custom
colorCorrection.Enabled = false
script.Parent.Frame:Destroy()
script:Destroy()
end)
Also, I know that this is not because any of the camera effects because the issue persisted even if the camera effects were never enabled.

1 comment
Yeah, I looked in lighting and the only things in there are the two effects used by the script. Also to clarify, It's only the background of the menu that's having this issue. The actual GUI is fine.