I cant figure out what might be causing to to not fire at all, can anyone show me the problem? I can provide the rest of the script if needed, all its supposed to do is play an idle animation when a tool is "drawn."
script.Parent.Equipped:Connect(function()
print("Anim Play")
idleGreatSwordTrack.Looped = true
idleGreatSwordTrack:Play()
end)
script.Parent.Unequipped:Connect(function()
print("Anim stop")
idleGreatSwordTrack.Looped = false
idleGreatSwordTrack:Stop()
end)
The script is parented under the tool
