Please ignore the last parts of it.
RegisterMain is a Model, Register01 is a model inside it Cloner is a part inside it Registergui is a screengui A Account is a frame. I want to make it so all the A accounts switches to B account if I add one of these variables in. As this is a model. No I do not want another way I should perform this whole script I just want a variable for it (aka fix the first 2 lines ONLY)
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"] = game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["B Account"]
function onSelect()
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["+10000000"].Visible = true
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["+10000000A"].Visible = true
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["+5000000"].Visible = true
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["+5000000A"].Visible = true
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["-10000000"].Visible = true
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["-10000000A"].Visible = true
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["-5000000"].Visible = true
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["-5000000A"].Visible = true
game.Workspace.RegisterMain.Register01.Cloner.RegisterGUI["A Account"]["+5"].Visible = true
end
script.Parent.MouseButton1Click:connect(onSelect)

2 comments
I dont want Register A and B I want Account A or B
Variables can have whatever name you want.