So I made a script saying if you have one coin, walkspeed is = 21
local players = game.Players.LocalPlayer
script.Parent.MouseButton1Click:Connect(function(Click)
if players.leaderstats.Coins.Value >= 1 then
players.leaderstats.Coins.Value = players.leaderstats.Coins.Value - 1
players.Character.Humanoid.WalkSpeed = 21
end
end)
But it came to my attention that when you die, your walkspeed get reset. can you help me?

1 comment
But it came to my attention that when you die, your walkspeed resets. can you help me?