I'm tryna make an fps game where there are multiple types of zombies and one of the zombies can fly. I've tried using body position and body velocity but I'm not an expert on them and they don't seem to work. Can someone help me?
local debounce = true
game.Players.PlayerAdded:Connect(function(player)
script.Parent.Humanoid.Died:Connect(function()
if script.Parent.Humanoid.Health <= 0 then
if debounce == true then
debounce = false
player:FindFirstChild("EXP").Value = player:FindFirstChild("EXP").Value + 1
player:FindFirstChild("Zombies Killed").Value = player:FindFirstChild("Zombies Killed").Value + 1
wait(0.5)
debounce = true
end
end
end)
end)

2 comments
Provide an actual script
there i added the script