Below we can see I have stored all my variables in the form of tables:
["dribble_Y"] = {
["activeTime"] = 0.3,
["cooldown"] = 0.2,
["power"] = 50,
["force"] = Vector3.new(10, 100000, 10),
["backspinForce"] = 0.8,
["frontspinForce"] = 0.95,
["leftCFrame"] = CFrame.new(-0.5,-1.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.42,0,0),
["rightCFrame"] = CFrame.new(0.5,-1.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.42,0,0),
["isHoldable"] = false,
["hasPowerbar"] = false
};
["dribble_C"] = {
["activeTime"] = 0.3,
["cooldown"] = 0.2,
["power"] = 50,
["force"] = Vector3.new(10, 100000, 10),
["backspinForce"] = 0.8,
["frontspinForce"] = 0.95,
["leftCFrame"] = CFrame.new(-0.5,-1.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.42,0,0),
["rightCFrame"] = CFrame.new(0.5,-1.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.42,0,0),
["isHoldable"] = true,
["hasPowerbar"] = false
}
However, under the dribble_C index, I now want to add more subtables now that isHoldable = true. Would there be a way to do this?
