Below we can see I have stored all my variables in the form of tables:

["dribble_Y"] = {
		["activeTime"] = 0.3,
		["cooldown"] = 0.2,
		["power"] = 50,
		["force"] = Vector3.new(10, 100000, 10),
		["backspinForce"] = 0.8,
		["frontspinForce"] = 0.95,
		["leftCFrame"] = CFrame.new(-0.5,-1.5,-0.7) *  CFrame.fromEulerAnglesXYZ(0.42,0,0),
		["rightCFrame"] = CFrame.new(0.5,-1.5,-0.7) *  CFrame.fromEulerAnglesXYZ(0.42,0,0),
		["isHoldable"] = false,
		["hasPowerbar"] = false	
	};
	
	["dribble_C"] = {
		["activeTime"] = 0.3,
		["cooldown"] = 0.2,
		["power"] = 50,
		["force"] = Vector3.new(10, 100000, 10),
		["backspinForce"] = 0.8,
		["frontspinForce"] = 0.95,
		["leftCFrame"] = CFrame.new(-0.5,-1.5,-0.7) *  CFrame.fromEulerAnglesXYZ(0.42,0,0),
		["rightCFrame"] = CFrame.new(0.5,-1.5,-0.7) *  CFrame.fromEulerAnglesXYZ(0.42,0,0),
		["isHoldable"] = true,
		["hasPowerbar"] = false	
	}

However, under the dribble_C index, I now want to add more subtables now that isHoldable = true. Would there be a way to do this?