First of all, this isn't a request. All I need is hints, or links to the wiki.
I'm currently working on a part of my game where a monster would teleport to the player and look at him (more like a jumpscare). I've got the teleporting part implemented, but whenever the monster teleports to a player he would be looking in a different direction, is there a way I could rotate the whole model to face him when he has teleported? All suggestions are appreciated! Thank you!

4 comments
Just read about RocketPropulsion, looks great, but would it still work if the all the parts inside the model were anchored? Or should I unanchor and weld them?
They'd need to be unanchored and unwelded (unwelded to the ground, not to themselves), but if you have all the speed factors set to 0, it won't move anywhere else.
Got it working! Thanks a lot! Accepted the answer!
Alright, good to hear! Happy to help.