-- Define variables
local Replicated = game:GetService("ReplicatedStorage")
local ServerStorage = game:GetService("ServerStorage")
local MapsFolder = ServerStorage:WaitForChild("Maps")
local Status = ReplicatedStorage:WaitForChild("Status")
local GameLength = 500
local reward = 50
-- Game loop
while true do
end
Status.Value = "Waiting for enough players"
repeat wait(1) until game.Players.NumPlayers >= 2
Status.Value = "Intermission"
wait(10)
local plrs:{}
workspace
for i, player in pairs(game.Players:GetPlayers()) do
if player then
table.insert(plrs,player) -- Add each player into plrs table
end
end
COMMUNITY QUESTION
How do I fix error: expected assignment or a function call ?
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4 comments
Line 29 and 30 are the ones I am stuck on. Can someone please help?
Maybe try an assignment operator fam, "=". Not only that, workspace is reserved keyword. There is no need for LuaU either. Your loop will hold the game code too xD, not only that, crash your studio
0_0 woah
local plrs = {workspace}. Is this better?