-- Define variables

local Replicated = game:GetService("ReplicatedStorage")

local ServerStorage = game:GetService("ServerStorage")

local MapsFolder = ServerStorage:WaitForChild("Maps")
 
local Status = ReplicatedStorage:WaitForChild("Status")

local GameLength = 500

local reward = 50

-- Game loop

while true do
	
end

	Status.Value = "Waiting for enough players"	
	
	repeat wait(1) until game.Players.NumPlayers >= 2
	
	Status.Value = "Intermission"
	
	wait(10)
	
local plrs:{}
workspace

	for i, player in pairs(game.Players:GetPlayers()) do
		if player then
			table.insert(plrs,player) -- Add each player into plrs table
		end
	end
	

4 comments

0

Line 29 and 30 are the ones I am stuck on. Can someone please help?

0

Maybe try an assignment operator fam, "=". Not only that, workspace is reserved keyword. There is no need for LuaU either. Your loop will hold the game code too xD, not only that, crash your studio

0

0_0 woah

0

local plrs = {workspace}. Is this better?