local lobbyspawns = {}
for _, v in pairs(game.Workspace:WaitForChild("Lobby"):GetChildren()) do
if v and v.Name == "SpawnLocation" then
table.insert(lobbyspawns, v)
end
end
for _, player in pairs(activecontestants) do
if player then
awardpoints(player, 1)
if player.Character then
local humanoid = player.Character:FindFirstChild("Humanoid")
if humanoid then
humanoid:UnequipTools()
end
end
local randomspawn = lobbyspawns[math.random(1, #lobbyspawns)]
player.Character:MoveTo(randomspawn.Position)
ServerScriptService.MainScript:275: bad argument #2 to 'random' (interval is empty)
Why won't this work. I have tried the wiki and nothing works.
