local lobbyspawns = {}
	
	for _, v in pairs(game.Workspace:WaitForChild("Lobby"):GetChildren()) do
		if v and v.Name == "SpawnLocation" then
			table.insert(lobbyspawns, v)
		end
	end
	
	for _, player in pairs(activecontestants) do
		if player then
			awardpoints(player, 1)
			if player.Character then
				local humanoid = player.Character:FindFirstChild("Humanoid")
				if humanoid then
					humanoid:UnequipTools()
				end
			end

			local randomspawn = lobbyspawns[math.random(1, #lobbyspawns)]
			player.Character:MoveTo(randomspawn.Position)

ServerScriptService.MainScript:275: bad argument #2 to 'random' (interval is empty) Why won't this work. I have tried the wiki and nothing works.