pretty much that. thx.

:)

4 comments

0

sorry what?

0

how to tell if a part or parts are touching but not colliding????

2

:GetTouchingParts() will return all intersecting parts, while :GetConnectedParts() will return parts that are connected, but not intersected. I haven't had a lot of use with this, so I don't know if they need to be welded or connected by attachments.