I am making a game which switches between multiple maps for each round. Each map should have its own set of terrain that it uses as its ground. I think that to do this I will need to make different maps and store them in server storage until they need to be used and take them out. However, the studio won't let me put terrain in server storage and it will only let me make one terrain object. Can someone help with this please?
COMMUNITY QUESTION
How would I go about using terrain in a game that switches maps?
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Swapping terrain isn't as simple as it would be to swap out blocks. It is possible, but with some knowledge. I recommend looking at the answer on https://devforum.roblox.com/t/how-do-multiple-places-in-a-game-work-and-how-do-i-make-universal-changes-to-them-all/494667