How would I make it so, the player's camera, is fixed, and you can't rotate it, but the mouse can still move and click? I have no current scripts, and i don't NEED one I just need explanatory.
✓ ANSWER ACCEPTED
How to make the player's camera, is fixed, and you can't rotate it, but the mouse can still move?
2 answers
✓ Accepted answer
There are multiple ways to do this.
One way: You can set the CFrame-position of the camera.
local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = CFrame.new(CameraPosition, CameraLookPosition) -- the camera will be at the first position and look at the second
Another way: You can change the CameraType of the camera.
local camera = workspace.CurrentCamera
camera.CameraType = "Fixed"
There are also multiple articles on this topic on the Roblox Developer Hub.
Just set the Camera's CFrame to a fixed position. It would be something like this:
local Camera = workspace.Camera
Camera.CFrame = CFrame.new(--[[Where you want the Camera, Direction it's looking in.]]--)
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2 comments
It's giving me the the type of camera I want (Free mouse, fixed cam), but the position is odd
Maybe use parts to help position your camera.