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COMMUNITY QUESTION

is there a way to negate parts with code?

I need to negate two parts to change their color, is this possible with code? If it is not, can you give me recommendations on what to do with an accessory to change its color.

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Why the hell would you use negation for color-changing? If you wish to change an accessory's color, you must reference it's VertexColor property via it's Mesh, and supply a Vector3 with the identical numbers of a Color3 datatype.

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