I'm trying to make a server-sided anticheat that checks if the player's swords handle size is a certain amount and if it isn't, then it kicks the player. How would I be able to do this without using remote events and exploiters won't be able to even see the the anticheat because it's all server-sided.
I heard that you might be able to do this will object oriented programming, but I don't have any idea on how to do this.
If you have any ideas on how to do this or know how, can you please provide a bit of code or an explanation on how to do it? Thanks in advance.

2 comments
Use a ServerScript to code the tool....
ServerScripts can't control tools because the tool belongs to the client and can't be controlled by ServerScripts.