The script is like this: function charParts() local parts = {} for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do table.insert(parts,v) end table.insert(parts,snowSource) return parts end
things.FilterDescendantsInstances = charParts() things.FilterType = Enum.RaycastFilterType.Blacklist local ray = workspace:Raycast(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,Vector3.new(0,100,0),things) if ray ~= nil then snowSource.ParticleEmitter.Rate = 200
wait (0.5)
end
Both 'snowSource' and both 'things' has a coding error. Please help me, code of the snow I used is 304777684.

2 comments
Could you please use code blocks since this is very hard to understand and could you also include the error messages please since i dont know what to fix.
Sorry, I don't understand your sentence. But what do you mean by "code blocks"? Like underline things, like sort of?