Right now, I've made it so it shows a button to get the sword. What could I do to make it GIVE them the sword instead of them clicking a button?
Here is the script:
wait(0.5)
game.Workspace.Cave:Stop()
wait(1)
for _,player in pairs(game.Players:GetPlayers()) do
player.PlayerGui.ScreenGui.TextButton.Visible = true
end
wait(2)
game.ServerScriptService.bossfightScript.Disabled = false

1 comment
Thank you so much!