Hello.
I have been recently working on a script that is used for players to claim an aquarium, and once they do it can't be claimed by others. With that, when the player who has claimed the pad leaves, it frees it. This does work, however it can't be reclaimed after the player has left. I have gotten help with this script before, but I am stuck again. This script is very close to being done, but it's not quite done yet. What I did was have a bool value in the pad, named IsClaimed, that turns to true when it's claimed, and when the player leaves, it turns off. Now that works, but, after the player left it doesn't seem to be able to be reclaimed.
Here is my script:
local Pad = script.Parent
local Debounce = false
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEvents = ReplicatedStorage:WaitForChild("Remote Events (Main)")
local IsClaimed = Pad.Parent.IsClaimed
local Aquariums = workspace.Map.Aquariums
Pad.Touched:Connect(function(hit)
if not (Debounce) then
Debounce = true
if IsClaimed.Value == true then return end
else
local Player = Players:GetPlayerFromCharacter(hit.Parent)
local Character = Player.Character
local ClaimedValue = Player.PlayerGui.AquariumClaimed
if ClaimedValue.Value == true then
else
Aquariums.PlayerPad1:FindFirstChild("Name Tag").NameUI.Username.Text = hit.Parent.Name
RemoteEvents.Data:FireClient(Player)
script.Parent.Process.Disabled = false
ClaimedValue.Value = true
IsClaimed.Value = true
end
wait(1)
Debounce = false
if IsClaimed.Value == true then
if Player then
Players.PlayerRemoving:Connect(function(PlayerLeaving)
if PlayerLeaving == Player then
Aquariums.PlayerPad1:FindFirstChild("Name Tag").NameUI.Username.Text = "Not Claimed"
IsClaimed.Value = false
print("Space is now cleared")
end
end)
end
else
return end
end
end)
It's probably a bit messy and could be alot better but I do not know how to determine if it's claimed by someone other than using values. A player's owning an aquarium value and a claimed aquarium value.
I'm not sure what is causing this problem, and would like some help. Thanks!

1 comment
Thanks, that worked!