Question
Say you had a vector, this is NOT a position vector, but a direction vector.
local vectorDir = Vector3.new(1,0,0)
This vector is going into a body force. But a body force uses global directions, not local.
BodyForce.Force = vectorDir
How would I go about turning this local vector into a global vector?
Context
This is for a movement system in a game I am creating, it takes the input and returns a Vector3 with a movement direction, and I need this to be a global vector, as this is a local vector. I've tried looking at the wiki but I can't find anything on there, only stuff about CFrames.
