--[[
This anti-cheat was made by externalsight

To Change settings go into the localscript

]]










game.Players.PlayerAdded:Connect(function(plr)
	warn("PlayerAdded")
	local Char = plr.Character
	warn("Starting Cloning")
	
	local NewAntiCheat = script["Anti-cheat"]
	NewAntiCheat:Clone().Parent = Char
end)


Why i need to clone this script its because if players DIE the script will be removed it also needs to be cloned everytime it gets removed because else u get just delete the anti-cheat

2 comments

0

English fam, put it in StarterCharacterScripts.........

0

You could also use a CharacterAdded function for the script to clone into the character as soon as an added character is detected.