--[[
This anti-cheat was made by externalsight
To Change settings go into the localscript
]]
game.Players.PlayerAdded:Connect(function(plr)
warn("PlayerAdded")
local Char = plr.Character
warn("Starting Cloning")
local NewAntiCheat = script["Anti-cheat"]
NewAntiCheat:Clone().Parent = Char
end)
Why i need to clone this script its because if players DIE the script will be removed it also needs to be cloned everytime it gets removed because else u get just delete the anti-cheat

2 comments
English fam, put it in StarterCharacterScripts.........
You could also use a CharacterAdded function for the script to clone into the character as soon as an added character is detected.