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COMMUNITY QUESTION

How do I fix this positioning?

Without the .touched it works fine but when I added it the second part is not aligned in the center correctly

p2 = Instance.new("Part" , game.Workspace)
	game.Debris:AddItem(p2,3)	
	p2.TopSurface = "Smooth"
	p2.BottomSurface = "Smooth"
	p2.BrickColor = BrickColor.new("Bright red")
	local m = Instance.new("CylinderMesh" ,p2)
	m.Scale = Vector3.new(1,1,2)
	p2.Anchored = true
	p2.CanCollide = false
	p2.Transparency = 0.3
	p2.Size = Vector3.new(1.8,90,2)
	p2.CFrame = p.CFrame * CFrame.new(0,0,-45.1)
	p2.CFrame = p2.CFrame * CFrame.Angles(4.7,0,0)
	p2.Touched:connect(function(Part)
		if Part.Parent:FindFirstChild("Humanoid") then
			Part.Parent.Humanoid.Health = 0
		end
	end)
	num = 0
	
	for i = 1,30  do	
		num = 0.03	
		m.Scale = m.Scale - Vector3.new(num,0,0)
		p2.Size = p2.Size - Vector3.new(num,0,0)
		wait(0.1)	
	end

p Has already been created and the code I am showing is inside an activated function

1 answer

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