Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

How to make a humanoid's GamePlayPaused = true for a few seconds when they have forcefield?

How to make a player have the GamePlayPaused, and a BlurEffect for how long the forcefield has, then the gameplaypaused will set to false, then the blureffect will fade away?

Please post the script in the answers

1 comment

0

This is NOT a request site, please tell us your current script so we can help you there.

1 answer

i havent tested it tho btw go in workspace and enable streamingenabled

character.ChildAdded:Connect(function(Child)
if Child.Name == "ForceField" then
Player.GameplayPaused = true
end
end)
character.ChildRemoved:Connect(function(Child)
if Child.Name == "ForceField" then
Player.GameplayPaused = false
end
end)

1 comment

0

Where to put the script and the lines on?

This discussion is preserved as it was. New answers, comments, and votes are closed.