So for some reason the guy im working for wants a script that detects if you own a badge and gives you another? I dunno why, for an event he says but thats not really the details
Im trying to learn, im more of asking if this is possible and if so, what would i do? Example.. do i just need a script in game 2 (the one that has badge i wanna reward for having the 1st badge) that finds it? or scripts in both games
the 2 games aren't "connected" they're only connected by the fact the same people develop them and that they're games on the same group.

5 comments
If you're programming for someone and cannot understand the Client-Server relationship, you should refer him to a more equipped programmer. This is in no means of disrespect, if you're a beginner helping out a friend, no problem, but these details are pertinent to successful game development, and should be known.
Logistically, this should be done on the Server, most appropriately in ServerScriptService, yes; this is even listed in the functions' documentation.
You can simply remove the program after the allowed duration has passed.
i forgot to mention, badge1 and badge2 are in 2 seperate games. sorry if i forgot
I made my question easier to understand and stuff, i realised the quick script i made up didn't work that well.