I'm making a cafe game, But my Hand To is not working. I have 2 scripts, 1 script and 1 local script.
LOCAL SCRIPT
local Player = game.Players.LocalPlayer
local HandtoGui = script.Parent
local NameBox = HandtoGui.NameBox
local GiveButton = HandtoGui.GiveButton
local groupId = 8513797
local minimumRankToUseGui = 2
if Player:GetRankInGroup(groupId) < minimumRankToUseGui then
HandtoGui:Destroy()
end
local function getPlayerFromPartialName(PartialName)
local foundName = nil
local Players = game.Players:GetPlayers()
for i = 1, Players do
local PossiblePlayer = Players[i]
if string.find(string.lower(PossiblePlayer.Name), string.lower(PartialName)) then
foundName = PossiblePlayer.Name
end
end
if not foundName then
return nil
else
return foundName
end
end
GiveButton.MouseButton1Click:Connect(function()
if not Player.Character:FindFirstChildWhichIsA("Tool") then
NameBox.Text = ""
NameBox.PlaceholderText = "Equip a Tool First!"
wait(1)
NameBox.PlaceholderText = "Player Name Here"
end
local NameBoxText = NameBox.Text
if NameBoxText ~= "" then
local playerName = getPlayerFromPartialName(NameBoxText)
if playerName then
print("Found player")
game.ReplicatedStorage.GivePlayerItem:FireServer(playerName)
NameBox.Text = ""
NameBox.PlaceholderText = "Gave!"
wait(1)
NameBox.PlaceholderText = "Player Name Here"
else
NameBox.Text = ""
NameBox.PlaceholderText = "Player Not Found!"
wait(1)
NameBox.PlaceholderText = "Player Name Here"
end
end
end)
SCRIPT
game.ReplicatedStorage.Events.GivePlayerItem.OnServerEvent:Connect(function(Player, PlayerName)
local ToolToGive = Player.Character:FindFirstChildWhichIsA("Tool")
ToolToGive.Parent = game.Players[PlayerName].Backpack
end)
OUTPUT
Players.memesfordaysa.PlayerGui.HandtoGui.HandTo:16: invalid 'for' limit (number expected, got table)
It something to do with this bit
for i = 1, Players do
But I don't understand.

1 comment
To get the number of items of the table, use #Variable. The hashtag returns the length of something. # <-