So I'm currently making a horror type game where at Day, its normal then at night, it gets all scary. Anyways thats not the topic right now.. I'm trying to figure out a script that can make audios and noises play in night or day separately such as only birds chirping at day and then crickets chirping at night. I also have a day to night changing script which I scripted from a tutorial but I was unable to find a tutorial on the current question I'm asking here here is the day to night script below:
local dayLength = 12
local cycleTime = dayLength*60
local minutesInADay = 24*60
local lighting = game:GetService("Lighting")
local startTime = tick() - (lighting:getMinutesAfterMidnight() / minutesInADay)*cycleTime
local endTime = startTime + cycleTime
local timeRatio = minutesInADay / cycleTime
if dayLength == 0 then
dayLength = 1
end
repeat
local currentTime = tick()
if currentTime > endTime then
startTime = endTime
endTime = startTime + cycleTime
end
lighting:setMinutesAfterMidnight((currentTime - startTime)*timeRatio)
wait(1/15)
until false
please contact me if your able to find a tutorial or recipe or somewhat, I'm very curious about this project I'm making...

3 comments
Check if the time is within a certain value. Example: time > 20 and time < 5 or something
alright
The site isnt a request site, its meant for questions on why something doesnt work or something