I tried putting bones into a car model in blender by using armature deform with envelope weights (because automatic weights does not work for me) then exporting it as .fbx file. Why is the bones not showing up in studio? Does it work with only automatic weights?
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Why when I export a 3D model with bones, The bones are not studio?
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go into aniation editor and import from fbx
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THANK YOUUUUU!!!!! Now I can create a car deformation script
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Try exporting as a .obj file. Correct me if I am wrong, but I dont think fbx is supported on Roblox Studio