I want to check a brick color of a part but this isnt working! Please Help! :D
wait(3)
if script.Parent.BrickColor == "Really red" then
h = Instance.new("Hint", game.Workspace)
h.Text = "Motor Over Heating"
wait(4)
h:Remove()
end
I want to check a brick color of a part but this isnt working! Please Help! :D
wait(3)
if script.Parent.BrickColor == "Really red" then
h = Instance.new("Hint", game.Workspace)
h.Text = "Motor Over Heating"
wait(4)
h:Remove()
end
Here
wait(3)
if script.Parent.BrickColor == BrickColor.new("Really red") then
h = Instance.new("Hint")
h.Parent = game.Workspace
h.Text = "Motor Over Heating"
wait(8.5) -- Change back to 4, I just like to have it to where it is made sure people read it.
h:Destroy() -- 'Remove' Is Old, Use Destroy, Remove Removed it, but Causes errors(It is pretty Old) Destroy Destroys it and Causes no errors(New but can cause error if used Wrongly)
end
wait(3)
if script.Parent.BrickColor.Name == "Really red" then
h = Instance.new("Hint", game.Workspace)
h.Text = "Motor Over Heating"
wait(4)
h:Destroy()
end
it should be BrickColor.Name since the name is a string
just in case, Hint are depricated
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