Right now, I have all grass as terrain but I want to convert all of it to snow without painting it slowly so I found this script tot change it but I'm not sure how to make this convert all the grass on the entire map.
local min = Vector3.new(-20, -20, -20)
local max = Vector3.new(20, 20, 20)
local materialToReplace = Enum.Material.Grass
local replacementMaterial = Enum.Material.Snow
workspace.Terrain:ReplaceMaterial(Region3.new(min, max), 4, materialToReplace, replacementMaterial)

3 comments
in game or in studio
both?..
What do you mean both. That's a terrible answer. There is a big difference between those two.