I was wondering if I could make this happen without using FilteringEnabled. If it is possible, would I just make the SurfaceGui not "visible" via a localscript IN the GUI?
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Is it possible to get a SurfaceGui to appear for only one player?
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✓ Accepted answer
You can.
This is done by putting the SurfaceGui object into the StarterGui, and then assigning the Adornee property to the object you want the SurfaceGui to appear on.
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Ohh. I never thought about that. Thanks!