Hey guys, I got this error message:
LoadCharacter can only be called when Player is in the world
Here is where the problem is.
for I, Plr in pairs(game.Players:GetPlayers()) do
if Player.Parent then
Plr:LoadCharacter
end
end
The above script is repeated/used multiple times in my game, however, the error only sometimes shows up. Why am I getting this error message even though I have put in a check to see if the player ~= nil?
