game.ReplicatedStorage.MakeOrder.OnServerEvent:Connect(function(plr, item)
for i,v in pairs(game.Players:GetPlayers()) do
local gui = v.PlayerGui.CheckOrders.Main
local order = game.ServerStorage.Order
local new = order:Clone()
new.Visible = true
new.Parent = gui
new.Item.Text = item
new.Plr.Text = plr.Name
end
end)
Here is the script ^^^ When they clone in they clone on top of eachother and its really irritating. So if anyone knows how I could Fix this, i would appreciate the help!
