game.ReplicatedStorage.MakeOrder.OnServerEvent:Connect(function(plr, item)
	for i,v in pairs(game.Players:GetPlayers()) do
		local gui = v.PlayerGui.CheckOrders.Main
		local order = game.ServerStorage.Order
		local new = order:Clone()
		new.Visible = true
		new.Parent = gui
		new.Item.Text = item
		new.Plr.Text = plr.Name
		end
end)

Here is the script ^^^ When they clone in they clone on top of eachother and its really irritating. So if anyone knows how I could Fix this, i would appreciate the help!