I use a hardcore cash multiplier and a gamepass multiplier in me game but the hardcore multiplier does not seem to work.
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local robberycash = character:WaitForChild("RobberyCash")
local humanoidrootpart = character:WaitForChild("HumanoidRootPart")
humanoidrootpart.Changed:Connect(function()
if humanoidrootpart.Anchored == true and player.Character.PlantingABomb.Value == false then
local market = game:GetService("MarketplaceService")
if market:UserOwnsGamePassAsync(player.UserId, 9059855) then
robberycash.Value = robberycash.Value *2
else
if character:WaitForChild("HardcoreEnabled").Value == true then
robberycash.Value = robberycash.Value *2
end
end
end
end)
end)
end)
Solutions?
