I'm trying to animate using CFrame.(Don't ask why I didn't use Roblox Animation)
And I did some google search and I found that Motor6D.Transform is what I should use so I did some testing with it and it didn't work as expected in Client side.
This is the code:
--R6 T Pose local RightArm = workspace.Dummy.Torso["Right Shoulder"] local LeftArm = workspace.Dummy.Torso["Left Shoulder"] RightArm.Transform = CFrame.new(0,-0.5,0.5) * CFrame.Angles(math.rad(-90),0,0) LeftArm.Transform = CFrame.new(0,-0.5,0.5) * CFrame.Angles(math.rad(-90),0,0)