I want the part to face the direction the character is looking at but currently it's facing in the air so I probably would need to turn it around by 90degrees but idk how, that's what I have
local x = game.ReplicatedStorage.DFItems.Portal:Clone()
x.Parent = workspace
x.CFrame = character.HumanoidRootPart.CFrame

2 comments
nah its like before now its still looking in the air
is there a method to turn it 90 degrees