create a BillBoard Gui then put it into replicated storage
then create a text label and put it into the billboard and customize it
local BillboardGui = game.ReplicatedStorage.BillboardGui
local TextLabel = BillboardGui.TextLabel
script.Parent.MouseButton1Click:Connect(function()
local Name = game.Players.LocalPlayer.Name
local PlayerCharacter = workspace:FindFirstChild(Name)
BillboardGui.Parent = PlayerCharacter.Head
BillboardGui.Adornee = PlayerCharacter.Head
BillboardGui.StudsOffset = Vector3.new(0,3,0)
BillboardGui.MaxDistance = 45
end)
sorry for the wait
8 comments
could you use a code block
Im very new to scripting, What does codeblock do and how?. Im very sorry
ok
are you cloning the nametag?
No, can you give me an example
it depends on what you are trying to make, Are you trying to make a nametag for a player?
Yes, Im supposed to make the color change from a nametag that exists there