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✓ ANSWER ACCEPTED

How to make When entering a specific area and change WalkSpeed?

local plr = game.Players.LocalPlayer
local char = plr.Character
local humanoid = char:FindFirstChild("Humanoid")
local speed = script.Parent.SpeedValue

script.Parent.Touched:Connect(function()
	humanoid.WalkSpeed = speed.Value
end)

3 answers

✓ Accepted answer

put this in a script in ServerScriptService

game.Workspace.Part.Touched:Connect(function(hit) --specify ur part
	if game.Players:GetPlayerFromCharacter(hit.Parent) then
		local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
		plr.Character:FindFirstChild("Humanoid").WalkSpeed = 50 --speed inside of the area
	end
end)

game.Workspace.Part.TouchEnded:Connect(function(hit) --specify the part
	if game.Players:GetPlayerFromCharacter(hit.Parent) then
		local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
		plr.Character:FindFirstChild("Humanoid").WalkSpeed = 16 -- speed exiting the area
	end
end)

Try using region3 and constantly checking if the player is in the region3. If they are, then set their walkspeed. Let me know if it works!

3 comments

0

i cant understand pls write script

0

I'm not here to write the code for you. What don't you understand? Maybe I can help

1

Here you could actually write him an example script. So he learns how Region3 works

You are using a localscript to change a players walkspeed. Either that or you're using a LocalPlayer in a normal script. You can get a player's character by doing this

local speed = script.SpeedValue --Put the speedvalue inside the script

script.Parent.Touched:Connect(function(hit)
	local humanoid = hit.Parent:FindFirstChild("Humanoid")
	if humanoid then
		humanoid.Walkspeed = speed.Value
	end
end)

Let me know if this works!

2 comments

0

this will work but it wont reset the speed when exiting the area

0

its not working

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