This script isn't allowing me to rebirth more than once. Can anyone help with how to let me rebirth multiple times?
I have a rebirth script in a ScreenGui in StarterGUI, and a ServerScriptService script for RemoteFunctions and RemoteEvents.
The first code block is the GUI script, and the second being for RemoteFunctions and RemoteEvents.
local replicatedStorage = game:GetService("ReplicatedStorage")
local starterRebirthAmount = 5000
local player = game.Players.LocalPlayer
local mainFrame = script.Parent:WaitForChild("MainFrame")
local rebirthMenu = mainFrame:WaitForChild("RebirthMenu")
local mainButton = script.Parent:WaitForChild("MainButton")
local rebirthButton = rebirthMenu:WaitForChild("RebirthButton")
local strengthToRebirth = rebirthMenu:WaitForChild("StrengthToRebirth")
local rebirths = player:WaitForChild("leaderstats").Rebirths
strengthToRebirth.Text = "To rebirth, you will need "..math.floor((starterRebirthAmount + (rebirths.Value) * math.sqrt(1000000))).." strength to rebirth"
mainButton.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
end)
rebirthButton.MouseButton1Click:Connect(function()
local result = replicatedStorage.Remotes.Rebirth:InvokeServer()
if result == true then
rebirthButton.Text = "Successfully Rebirthed!"
wait(1)
rebirthButton.Text = "CLICK HERE TO REBIRTH"
elseif result == "NotEnoughStrength" then
rebirthButton.Text = "Oh no! You don't have enough strength to rebirth. Keep Lifting!"
wait(1)
rebirthButton.Text = "CLICK HERE TO REBIRTH"
end
end)
rebirths:GetPropertyChangedSignal("Value"):Connect(function()
math.floor((starterRebirthAmount * (rebirths.Value) * math.sqrt(1000000)))
end)
replicatedStorage.Remotes.Rebirth.OnServerInvoke = function(player)
if not remoteData:FindFirstChild(player.name) then return "NoFolder" end
local rebirths = player.leaderstats.Rebirths
if player.leaderstats.Strength.Value >= (math.floor((starterRebirthAmount * (rebirths.Value) * math.sqrt(1000000)))) then
rebirths.Value = rebirths.Value + 1
player.leaderstats.Strength.Value = 0
player:LoadCharacter()
return true
else return "NotEnoughRebirth"
end
end

1 comment
Where is the local script located?