--Made By iThunderStrike24
game.Workspace.Player.Humanoid.Spawned.Transparency = 0.5
COMMUNITY QUESTION
Trying to make it to when a player joins there Transparent?
1 answer
game.Players.PlayerAdded:connect(function(player) -- get the player when he/she joins the game
player.CharacterAdded:connect(function(character) -- get the character when it spawns
for i,v in pairs(character:GetChildren()) do -- making a table out of the character's children
if v:IsA("Part") then -- checks for each part in the character
v.Transparency = 0.5 -- final step
end
end
end)
end)
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