I want to move my part when a player joins. I used a local script and I used this code:
local part = script.Parent
repeat wait() until game:IsLoaded()
part.Position = 60, 120, 4
I want to move my part when a player joins. I used a local script and I used this code:
local part = script.Parent
repeat wait() until game:IsLoaded()
part.Position = 60, 120, 4
Position is a Vector3 value, you need to use:
part.Position = Vector3.new(60,120,4)
For future reference most of the time things like this can be caught in the output window.
Good luck!
Use Vector3.new() because position is a value with 3 digits to it. Changed script:
local part = script.Parent
repeat wait() until game:IsLoaded()
part.Position = Vector3.new(60,120,4)
Thank you.
The issue is you are not using vector3.new
So your script could look like this
``script.parent.position = vector3.new(60,120,4)
Thank you.
Make sure that the script isn't directly in the part, and that it is in either starterpack, startergui, or starterplayer.
To move it you should use Vector3 to do it. Replace
part.Position = 60, 120, 4
with this:
part.Position = Vector3.New = (60, 120, 4)
Thank You.
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Thanks you so much.