So I am making a plane game. Each time the player dies, he/she is supposed to see a GUI asking them where to spawn. Here is the script. It uses PlayerAdded() function.
local player = game.Players.LocalPlayer
local character = player.Character
game.Players.LocalPlayer.CharacterAdded:Connect(function()
print("Character Added") --Neither print statement printing!
script.Parent.Visible = true
print("parent was made visible so player can select where to spawn again!")
end)
This gui is crucial to my game, please help!
