I want to use fire client to make code from a server script only work for the client, i.e if somebody sits down in a chair then they get to see security cameras, how could I use :FireClient() to make code from a server script work only for the client? And if I can't do that with :FireClient(), then how would I fire code from a server script to the client?
COMMUNITY QUESTION
How do I use :FireClient()?
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you can use fire client then put game.Players:GetPlayerFromCharacter(hit.Parent) it works for one of my games
you can use fire client then put game.Players:GetPlayerFromCharacter(hit.Parent) it works for one of my games