I have a script to disable the controls to a control board if a control box breaks. However, the box isn't broken, yet the levers and controls don't operate. Code is below. It still plays the sound, but everything about changing it doesn't work.
function onClicked()
script.Parent.switch:Play()
if game.Workspace.Controlbreak.Broken == false then
if game.Workspace.Variables.Reactorvalve.Value == false then
Game.Workspace.Variables.Reactorvalve.Value = true
elseif game.Workspace.Variables.Reactorvalve.Value == true then
Game.Workspace.Variables.Reactorvalve.Value = false
end
end
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
