Basically, I made like a bank system, but datastore is not working, i dont get any errors, anyone knows why?
local DS = game:GetService("DataStoreService"):GetDataStore("Experience")
game.Players.PlayerAdded:Connect(function(player)
local cashMoney = Instance.new("IntValue", player)
cashMoney.Name = "cashMoney"
local bankMoney = Instance.new("IntValue", player)
bankMoney.Name = "bankMoney"
local saves = DS:GetAsync(player.UserId)
if saves ~= nil then
cashMoney.Value = saves[1]
bankMoney.Value = saves[2]
else
cashMoney.Value = 0
bankMoney.Value = 0
end
end)
game.Players.PlayerRemoving:Connect(function(player)
local theSaveTable = {}
table.insert(theSaveTable, player.cashMoney.Value)
table.insert(theSaveTable, player.bankMoney.Value)
DS:SetAsync(player.UserId, theSaveTable)
end)
