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✓ ANSWER ACCEPTED

Why am i getting "attempt to index humanoid with nil error" when i run this script?

game.Players.PlayerAdded:Connect(function(player)
	while wait() do if player.Character.Humanoid == nil then wait() end end
	player.Character.Humanoid.Name = "humanoider"
end)

3 comments

0

I am trying to change the name of the Humanoid when a player loads in, but it just gives me the error message. I tried adding the wait function in to wait until Humanoid existed, but that still gives me errors

0

These type of errors are very easy to debug. Just follow what the output says and do as it says. If there are no errors then use the print function..

0

Add this under line 1: local Character = player.CharacterAdded:Connect(function() end)

2 answers

✓ Accepted answer

Use Roblox’s way of finding the character and then use :WaitForChild to wait for the humanoid to load.


game.Players.PlayerAdded:Connect(function(player)
    local char = player.Character or player.CharacterAdded:Wait() -- waits for the character to be added
    local hum = char:WaitForChild(“Humanoid”) -- waits for the humanoid to be added
    hum.Name = "humanoider"
end)

2 comments

0

Change the quotation marks because my keyboard is bad.

0

Pro tip: don't use the international keyboard layout

Simple error here. Here's the fixed code:

Edit: Fixed code lol

game.Players.PlayerAdded:Connect(function(player)
	while wait() do if player.Character:WaitForChild("Humanoid") ~= nil then wait() end end
	player.Character.Humanoid.Name = "humanoider"
	
	print(player.Character.Humanoid.Name)
end)

Explanation:

You were making sure the humanoid is nil instead of making sure it isn't nil

I changed == to ~=

== is Equals

~= is not equals

3 comments

0

Lol, i saw that too.

0

I don't think you solved the problem

0

That would still error, because character is nil.

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