I decided putting TweenInfos into scripts looks really messy. So i decided to store them in a module script. After I did that, it print out this error(it was an error in a script btw):
00:20:54.378 - Unable to cast Array to TweenInfo
Module script:
local module = {}
module.radiationBurst = {
TweenInfo.new(
1.2, -- Length of tween
Enum.EasingStyle.Sine, -- Easing style of tween
Enum.EasingDirection.Out, -- Easing direction of tween
0, -- repeat times of tween
false, -- will tween repeat?
0 -- delay between each tween, this will be useless if tween doesn't repeat
)
}
return module
Script(error in line:32):
test.OnServerEvent:Connect(function(player)
if player["AvailablePowers"]:FindFirstChild("test") then
local character = player.Character or player.CharacterAdded:Wait()
if character:FindFirstChild("Humanoid") then
if character.Humanoid.Health > 0 then
if character:FindFirstChild("HumanoidRootPart") then
local tweenService = game:GetService("TweenService")
local radiation = Instance.new("Part")
radiation.Size = Vector3.new(0.5,0.5,0.5)
radiation.Anchored = true
radiation.CanCollide = false
radiation.CastShadow = false
radiation.Material = Enum.Material.Neon
radiation.Transparency = 0.3
radiation.BrickColor = BrickColor.new("Lime green")
radiation.Position = character["HumanoidRootPart"].Position
radiation.Parent = workspace
local tweeningInformation = tweenInfoModule.test
local properties = {
Size = Vector3.new(40,40,40);
Color = BrickColor.new("Lime green");
Transparency = 1
}
local expandTween = tweenService:Create(radiation, tweeningInformation, properties)
expandTween:Play()
local damage = math.random(49,55)
local db = false
local connection = radiation.Touched:Connect(function(hit)
if hit and not db then
db = true
if hit.Parent:FindFirstChild("Humanoid") then
hit.Parent["Humanoid"]:TakeDamage(damage)
end
wait(0.69)
db = false
end
end)
expandTween.Completed:Connect(function(playBackState)
if playBackState == Enum.PlaybackState.Completed then
connection:Disconnect()
radiation:Destroy()
end
end)
end
end
end
else
player:Kick("get outta here boi. no free powers here")
end
end)
