local BBGUI = game.ServerStorage.BillboardGui
local DEVGUI = game.ServerStorage.DevNameTag
local SouthsideID = 6209170
local SpecialForcesID = 6623543
local MilitaryPoliceID = 6655185
local FacilitySecurityID = 6623539
local EngineeringAndTechnicalID = 7677830
local DevelopmentTeamID = 7210311
local ModerationTeamID = 6623548
local HostileForcesID = 5767367
local PrisonIntelligenceID = 6623533
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
if player.TeamColor.Name == "Sunrise" then
local CGUI = BBGUI:Clone()
CGUI.TextLabel.TextColor3 = Color3.fromRGB(212, 144, 189)
CGUI.TextLabel.Text = player.Name.."\n"..player:GetRoleInGroup(ModerationTeamID)
CGUI.Parent = game.Workspace:WaitForChild(player.Name).Head
elseif player.TeamColor.Name == "Persimmon" then
local CGUI = BBGUI:Clone()
CGUI.TextLabel.TextColor3 = Color3.fromRGB(255, 89, 89)
CGUI.TextLabel.Text = "[EXPUNGED]".."\n"..player:GetRoleInGroup(PrisonIntelligenceID)
CGUI.Parent = game.Workspace:WaitForChild(player.Name).Head
elseif player.TeamColor.Name == "Dusty Rose" then
local CGUI = BBGUI:Clone()
CGUI.TextLabel.TextColor3 = Color3.fromRGB(255,0,0)
if player:GetRankInGroup(HostileForcesID) > 0 then
CGUI.TextLabel.Text = player.Name.."\n"..player:GetRoleInGroup(HostileForcesID)
else
CGUI.TextLabel.Text = player.Name.."\n".."Hostile Raider"
end
CGUI.Parent = game.Workspace:WaitForChild(player.Name).Head
elseif player.TeamColor.Name == "Neon orange" then
local CGUI = BBGUI:Clone()
CGUI.TextLabel.TextColor3 = Color3.fromRGB(213, 115, 61)
CGUI.TextLabel.Text = player.Name.."\n".."Inmate"
CGUI.Parent = game.Workspace:WaitForChild(player.Name).Head
elseif player.TeamColor.Name == "Cocoa" then
local CGUI = BBGUI:Clone()
CGUI.TextLabel.TextColor3 = Color3.fromRGB(86, 36, 36)
CGUI.TextLabel.Text = player.Name.."\n".."Emergency Response Team"
CGUI.Parent = game.Workspace:WaitForChild(player.Name).Head
elseif player.TeamColor.Name == "Tawny" then
local CGUI = BBGUI:Clone()
CGUI.TextLabel.TextColor3 = Color3.fromRGB(150, 85, 85)
CGUI.TextLabel.Text = player.Name.."\n"..player:GetRoleInGroup(SouthsideID)
CGUI.Parent = game.Workspace:WaitForChild(player.Name).Head
elseif player.Team.Name == "Terra Cotta" then
local CGUI = BBGUI:Clone()
CGUI.TextLabel.TextColor3 = Color3.fromRGB(190, 104, 98)
CGUI.TextLabel.Text = "[REDACTED]".."\n"..player:GetRoleInGroup(SpecialForcesID)
CGUI.Parent = game.Workspace:WaitForChild(player.Name).Head
elseif player.Team.Name == "Forest green" then
local CGUI = BBGUI:Clone()
CGUI.TextLabel.TextColor3 = Color3.fromRGB(31, 128, 29)
CGUI.TextLabel.Text = player.Name.."\n"..player:GetRoleInGroup(MilitaryPoliceID)
CGUI.Parent = game.Workspace:WaitForChild(player.Name).Head
end
end)
end)
The last 2 elseif statements don't work. The teams Terra Cotta and Forest green.
