local Button = game.Workspace.Dropper.Button
local DB = true
if DB == true then DB = false Button.ClickDetector.MouseClick:Connect(function() local PartDrop = Instance.new('Part', game.Workspace.PartDrops) PartDrop.Position = Vector3.new(0.775, 7.3, 16.345) PartDrop.Size = Vector3.new(1.67, 0.94, 0.97) PartDrop.Name = 'PartDrop' PartDrop.Anchored = false PartDrop.CanCollide = true PartDrop.Transparency = 0 DB = true end) end
The debounce won't work?
